![wwe 2k14 games wwe 2k14 games](https://www.systemrequirements4u.com/wp-content/uploads/2021/05/wwe-2k14-requirements-min.jpg)
In the mean time, to show you I'm not bullshiting about taking a project this big, here is this spread sheet I'm making to use as a guide for adding superstars into the game.
![wwe 2k14 games wwe 2k14 games](https://fasrpirate524.weebly.com/uploads/1/2/4/7/124713952/517330341.jpg)
Things such as adding move-sets, entrances, arenas, etc are basically super-stretch goals for now. That's it (for now)! My standards for this mod are very low until I finish everything above. The mod will have every single Superstar, male and female, from WWE '12 to WWE 2K17Īny superstars in previous games that have an already existing slot in WWE 2K14 will be added as an attire (obviously) The mod will be able to be downloaded along side vanilla WWE 2k14 or Wrestling Legends without any conflicts The game will save under a different title id, and the same goes for the DLC. Basically this means that for those (like me) who have Wrestling Legends Installed or Vanilla 2k14, it will not affect it or the DLC.
#WWE 2K14 GAMES HOW TO#
So after some research, I found out how to successfully change the title and media id for the game. So my best bet was WWE 2K14, but the only problem was that I already had a fully modded WWE 2K14 copy on my Xbox's hdd. However, this came to a halt when I found out that since WWE 2k15 on last gen, a bunch of game modes have been removed. Previously, I was going to use WWE 2K17 as the base, because it has the most superstars out of every last gen wwe game, so in my head it would of been easier adding the remaining superstars that weren't in there. As of right now I am in the very early stages, but I hit a breakthrough (at least for me) that made this project possible. My goal is to add every superstar (and their attires) from wwe '12 to wwe 2k17 (last gen of course) to create a definitive experience on the last gen hardware. I'm making a compilation mod with 2K14 as the base.